Remake progress so far...


Before starting the work, I reviewed my project and realized that some maps were good and had no problems, so I decided to reuse them. But other maps were really ugly and deserved a redesign. Here are some of the changes so far.

Hero's Village had 3 maps: Market, the village and Riverside. 

The Market

OBS.: In the game the girl is below the house roof. This is because of the script I used to screenshot.

Village





They were divided before because I thought the game wouldn't handle the overlay map. So now, I got rid of the overlay (edited the tiles instead of overlaying the images) and made the 3 parts one whole. Take a look:



The characters look out of the market stands, but it's because of the Screenshot script I used. In the game they seem to be inside of the stand.


The Hero's house - as you can see below - was okay, but for some reason I decided to redesign it.



Now it looks like this:



The frame-door and the fireplace look out of the place, but again, it's because of the screenshot script. Actually, let me show you an in-game screenshot:


Yes, all maps have some sort of light color effect now. All the house interiors have that midday hue, except for the Witch's house - it's bluish.


Hero's house attic before:


And after:



Hero's secret passage before:


Argh, horribly raw, empty and unnatural. After the redesign (in-game SS):



Witch's house before:


The witch is not appearing because the whole map was a single image imported to the game and the SS script can't handle that properly. Now, after the redesign:


Now, an in-game SS:



Quests' Village before:


It wasn't that bad but there were way too many houses, though only a very few of them had quests. So why so many useless houses? I got rid of them. After the redesign:


Also, there's something totally new! The hanging plaques are animated! Check it out:


The Quests' Village's tavern before:


After the redesign:


I forgot before, but the Hero's Village's tavern was redesign as well. 

Before:



After:


Again, the barrels are out of place because of the SS script.


Other maps have been redesigned too, but I'm tired of taking screenshots. xD

There's still a lot of work to do, more maps to redesign, quests to add, the whole sequel to make... I just wanted to give people an idea of what I'm currently doing. Hope you guys liked. (:

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